Hi, I'm Sid

I design meaningful experiences through curiosity, craft, and technology, and raise the bar for what teams can achieve

My current AI powered design process

SenseScopeExploreSynthesiseImagineShapeBuildReflect

My journey so far

I started out with a CS degree and some freelance work as a developer, but somewhere along the way I got more curious about why things worked for people than how they were built. That took me into UX through a master's degree and a few stints in fintech.

I joined Xero in 2021 building tax products for accountants and bookkeepers. After nearly five years there, I moved into banking, chasing the same goal: making the experience powerful for accountants and a little less intimidating for the business owners actually using it.

Outside of that, I run a small design studio building websites and apps, and spend time mentoring early-career designers.


Work

A mix of case studies from the enterprise products I've shipped, smaller experiments where I dig into how a specific interaction should feel, and full apps I've built to bring ideas in my head to life with the power of AI.

Case studies


About me

Hey! I'm Sid, a designer and freelancer based in Vancouver, Canada. I'm currently working as a Sr. Product Designer at Xero.

I'm also an amateur powerlifter and love tennis — so very likely to be found at the gym or tennis courts. In between all of that, I enjoy brewing coffee in all sorts of ways — current favourite is the Kalita wave, trying out new foods, and just spending time with my wife and two dogs.

Deadlifting at a powerlifting meet
Brewing coffee with a pour-over
Mads and I
Our two dogs at the beach

Design philosophy

Good design rarely starts at the screen. It starts by stepping back, understanding the whole system, and figuring out where you're actually trying to go before you decide how to get there. I hold onto the north star, but I stay close enough to the details to know when something's drifting from it.

I don't separate designing from building. The fastest way to know if an idea holds up is to make it real, so I prototype and ship code alongside the strategy, not after it. AI has changed what "real" means for me. I can go from a rough idea to working software in an afternoon, which means less time arguing about mockups and more time learning from something people can actually use.

I care about the parts nobody notices. The state before data loads, the transition that makes a change feel intentional, the copy that doesn't need a tooltip. Complexity is a design failure, not a feature, and on dense, technical products my job is finding the simple thing underneath and building toward it.

I don't think design is separate from engineering, research, or judgment. It's all one discipline aimed at the same outcome. And I'd rather leave a team better at seeing that than just leave behind a good screen.